Jan 06, 2007, 12:39 AM // 00:39
|
#2
|
Jungle Guide
Join Date: Jun 2006
Guild: Winter Wonderland [brrr]
Profession: W/E
|
/not signed
Capturing elite skills without a full skillbar is part of what makes the skills so elite.
|
|
|
Jan 06, 2007, 12:41 AM // 00:41
|
#3
|
Lion's Arch Merchant
Join Date: Aug 2006
Location: Scotland
Guild: Region of Chosen Kings [R.O.C.K]
Profession: E/Mo
|
/signed
It would not be overpowered, because obviously if the Sig wasn't on your skillbar then you wouldn't have it [the Elite you captured] available for instant use.
|
|
|
Jan 06, 2007, 12:56 AM // 00:56
|
#4
|
Krytan Explorer
|
Quote:
Originally Posted by dies like fish
/not signed
Capturing elite skills without a full skillbar is part of what makes the skills so elite.
|
LOL, I could capture every elite skill without any skill on my skill bar except for the SOC with henchemen. It's not like I'm going to solo ever boss I want to capture an elite from. But you are entitled to your opinion. Seriously no offense.
|
|
|
Jan 06, 2007, 01:33 AM // 01:33
|
#5
|
Desert Nomad
|
Sounds like a good way to make something easier that shouldn't be easy to begin with. Sorry but...
/notsigned
|
|
|
Jan 06, 2007, 01:50 AM // 01:50
|
#6
|
The Greatest
Join Date: Feb 2006
Profession: W/
|
I never knew how hard it was to get a cap sig..
|
|
|
Jan 06, 2007, 03:53 AM // 03:53
|
#7
|
Krytan Explorer
|
/unsigned
I personally don't see a need. And in the pic you post it looks like that litte ninth skill bow would get annoying. If A-Net implemented it I would probaly edit interface and take it out.
I'm probaly so against it though becuase I don't cap alot of elites. I only have 9 on my year old ranger.
|
|
|
Jan 06, 2007, 05:03 AM // 05:03
|
#8
|
Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
|
/no
just no.
-.-
|
|
|
Jan 06, 2007, 05:28 AM // 05:28
|
#9
|
Desert Nomad
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
|
Elite Skill Hunter (5) all 291 elites here.
All I can say is you're lazy or ignorant if you can't map to buy a sig and/or forget to put one on your bar. Give me a break, this isn't the most original idea ever, and other times you can cap more than one elite in an area, not to mention after getting that elite you can still use it, meaning you can have more than one elite on your bar. oh em gee. You should be glad you don't have to map every time you want to change your secondary.
|
|
|
Jan 06, 2007, 06:21 AM // 06:21
|
#10
|
Forge Runner
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
|
I'd like if they broaden the ways elites can be attained. Using cap signet are okay for the first ton of elites, but I would like if something new was added to change the pace.
Perhaps a quest line that rewards an elite skill in the final quest.
I don't know, but getting elites should be difficult whether it be sacrificing a skill slot for the capture signet or any other ideas.
I think the OPs idea makes skill capturing simply a question of having the money on you.
|
|
|
Jan 06, 2007, 07:11 AM // 07:11
|
#11
|
RAGE INCARNATE
Join Date: Apr 2006
Location: Sitting at The Guild Hall 2, being happy.
Guild: Nerd Clan [NK]
Profession: R/
|
/not signed
Be glad with the system you have now. The system of capping skills before this one was a huge pain in the ass.
You used to have to cap the skill as the boss was using the skill you wanted.
|
|
|
Jan 06, 2007, 07:19 AM // 07:19
|
#12
|
Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
|
Unless you are going on a cap run in the RoF and need to fill half your skill bar for one area, it isn't so bad. I think the current system is good enough (and a ton better than the system slayer was talking about). And think of it like this: as long as you don't leave the area, you can have up to 3-4 elites at one time depending on where you are and what you are trying to capture.
|
|
|
Jan 06, 2007, 07:44 AM // 07:44
|
#13
|
Desert Nomad
Join Date: Aug 2005
Profession: Mo/
|
I wish they'd change it back to making players cap off the live boss as they used the skill. >.> I'd giggle for days.
|
|
|
Jan 06, 2007, 08:45 AM // 08:45
|
#14
|
Wilds Pathfinder
Join Date: Aug 2005
Guild: Natis Ignigena
Profession: Me/
|
/not signed
Meh, whenever a new campaign comes out, I make sure to take 2 cap sigs with me to every new area; one for my primary, one for my secondary.
As someone else rightly mentioned, that's half the challenge right there.
You essentially have to play with a gimped build, which adds to the challenge.
And I'm speaking as a 291 Elite Skill Hunter who capped Skull Crack when it was still available in the Northern Shiverpeaks (fighting a level 28 boss at level 16 was fun), and Battle Rage when you had to catch the boss using it.
|
|
|
Jan 06, 2007, 09:36 AM // 09:36
|
#15
|
Ascalonian Squire
Join Date: Sep 2005
Guild: LLJK
Profession: W/
|
Driving to school? You should have to walk 20 miles through the snow like I did, boy.
|
|
|
Jan 06, 2007, 09:47 AM // 09:47
|
#16
|
Wilds Pathfinder
Join Date: Jul 2006
Profession: Mo/Me
|
Quote:
Originally Posted by DarthGreg
Driving to school? You should have to walk 20 miles through the snow like I did, boy.
|
>.<
I actually got that joke.
As for this "Signet of Capture" thing of which you all speak of... I always combust when the ring absorbs... Erm... Nevermind. -.-
|
|
|
Jan 06, 2007, 09:58 AM // 09:58
|
#17
|
Forge Runner
Join Date: Jun 2005
Guild: Peace Machine GRRR [DiE]
Profession: W/N
|
Not have more than 1 elite on my bar
Best time ever was capping monks on perdition rock with my necro having res- SS and 6 cap sigs.
Stupid ettin didn't spawn and I only had 6 elites at the end
Like what has already been said, just be thankful it's not the old system for capping!
|
|
|
Jan 06, 2007, 10:00 AM // 10:00
|
#18
|
Academy Page
Join Date: Jan 2006
Location: UK
Profession: W/Mo
|
Quote:
Originally Posted by KamikazeChicken
I wish they'd change it back to making players cap off the live boss as they used the skill. >.> I'd giggle for days.
|
What was great about that was the bosses never used the skills, I can remember helping some try to cap escape lol.
The only thing I would change is make the Cap Sig recharge when you get back to a town, the cost of an elite skill should be the grinding to get it not 1k and grind.
|
|
|
Jan 06, 2007, 03:56 PM // 15:56
|
#19
|
Krytan Explorer
|
Quote:
Originally Posted by KamikazeChicken
I wish they'd change it back to making players cap off the live boss as they used the skill. >.> I'd giggle for days.
|
The reason they changed it was because it was broken. With the old cap sig you had to use it right as the skill was being used, meaning that any instantly used skills such as stances were impossible to capture..
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 09:18 AM // 09:18.
|